SONICOLOGY
innovative international initiative
on the formation of harmonious sonic aesthetics in urban environments
through the use of latest technologies


Within the framework of the initiative,
numerous research and development of technological projects
for the harmonization of urban environments are conducted,
events are being organized to promote interactive technologies,
as well as educational programs to raise awareness of sonic ecology.

A series of interactive sculptures, harmonizing public spaces
through sound and light, were developed.

Sonic sculpture forms new visual structures for public spaces that change the notion of musical interfaces.

These applications can be both entertaining and educational, as well as therapeutic.

SONIC SCULPTURE

An interactive object in which the sound and LED system is integrated with a set of sensors that read the movements of people around it.

The data obtained are organized according to the Pythagorean principles and generate harmonic oscillations of sound and light.

Thus, the audience controls the audio-visual space of the sculpture,
immersing themselves in the process of interaction with the object and creating a collective and whole musical composition.





1
Stella is sensitive to the slightest movement of the audience, creating a harmonious sounic and color palette, the so-called audio visual portrait.

It rather reminds us of ancient oriental practices, like tai chi and wushu, while it is a self-sufficient musical instrument.

The real-time sensor system analyzes the space within the artifact; these real-time data are organized according to the Pythagorean principles and generate a harmonic structure / palette in the form of a sequencing of the sound tone and its color equivalent on the scale of the electromagnetic wave, stimulating the synaesthetic sensations in the audience, which determines its healing qualities.



2
An interactive musical artifact in the form of 3 dimensional sound wave.

Active interaction with the artifact creates a sense of rotation of the mirror disk - the base of the sculpture, which enhances the effect of immersion in the audio-visual space of the WAVE.

Sensitive system of motion sensors captures the activity of spectators and "responds" with a harmonious sound composition and changing color scale of the sculpture.

Although WAVE has a complete design, it is possible to create custom forms reflecting any word, phrases, and even names, thereby visualizing sound in solid matter.

The form of the sculpture is made of acrylic glass "Quinn lumina cast" and "Satinice WH10", an acrylic pipe "Plexiglas Satin Ice clear 0D010 DF". The base consists of a high-quality sound system BOSE Soundlink II , a motion sensor system, over 1000 multicolored LED pixels and a custom software package.




3
An interactive multimedia artifact,
representing a sculpture of parametric design.

Opus allows viewers to control the sonic space without tactile contact. Everything happens by the simple movement of the hands.

Depending on the activity of the audience the sculpture reproduces a unique sonic scale and a pulsating radiance, imperceptibly harmonizing the surrounding sonic environment.

The pulsating glow of the sculpture that accompanies the interaction is the answer to the personal message of everyone who comes into contact with Opus.

The sensor system in real-time analyzes the space within the artifact, the data is organized according to the Pythagorean principles and generates harmonic oscillations. Its poetic name Opus owes to a special parametric design based on the data of the musical work.

In other words, it was this kind of sculpture that was created not by chance, a full-fledged classical musical work was visualized in each bend of the opus.

OPUS - the first prototype of interactive music sculpture, created in collaboration with the architect Vladimir Antoshenkov and industrial designer Pavel Pankratov within the residence of Art & Science at the University ITMO.

EVENTS


A series of events dedicated to sonic ecology and interactive technologies
took place at the Manege of St. Petersburg
with the support of the University of ITMO
and BOSE – a leader of professional acoustics and electronics.
Манеж
Санкт Петербург
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Right
EDUCATIONAL PROGRAM


Educational program includes a course of lectures and seminars,
raising awareness of sonic ecology and interactive technologies.

Manege, Moscow
Sonic Ecology lecture
Cyland, St Petersburg
New Music Interfaces workshop
New Stage of Alexandrinsky Theater
lecture on Sonic Ecology in the context of Light Design conference of ITMO University
LEN EXPO
round table: "Light in the city: design or programming. New technological developments and analysis tools of a modern city »
Saint Petersburg State University
XII International Film Festival of popular science and educational films "The World of Knowledge - 2017"
ITMO University
lecture on Sonic Ecology in the context of Light Design conference of ITMO University
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Sonicology Team
Taras Mashtair
media artist, composer
Ideologist of the SONICOLOGY (Ecology of Sound) - an innovative international initiative to create a harmonious sonic aesthetics in urban environments through the use of the latest technologies.
Taras Mashtair
media artist, composer
Ideologist of the SONICOLOGY (Ecology of Sound) - an innovative international initiative to create a harmonious sonic aesthetics in urban environments through the use of the latest technologies.
Pavel Pankratov
industrial designer, architect

Graduated from The Saint Petersburg Stieglitz State Academy of Art and Design. In the process of working with interiors, he began to actively develop industrial design.

Laureate of many competitions in the field of designing small architectural forms. Participant in the design of "MENTAL ACTIVITY" projects "OPEN LABORATORY" "SONIC SCULPTURE". Currently he is designing the volumetric-spatial installations
and sonic sculptures.


Pavel Pankratov
industrial designer, architect

Graduated from The Saint Petersburg Stieglitz State Academy of Art and Design. In the process of working with interiors, he began to actively develop industrial design.

Laureate of many competitions in the field of designing small architectural forms. Participant in the design of "MENTAL ACTIVITY" projects "OPEN LABORATORY" "SONIC SCULPTURE". Currently he is designing the volumetric-spatial installations
and sonic sculptures.


Maxim Svishev
visual artist

Maxim works with computer graphics, sculpture and animation. In his works he is playing with space and immersing the audience into new reality through video, shape and sound. Maxim is using modern technologies to translate his ideas. He took part in numerous exhibitions all over the world: New York, Bla, Turin, Sao Paulo, Berlin, Seoul, Venice, Moscow, St. Petersburg, Kiev, Perm, as well as a number of solo exhibitions. Maxim is the winner of the Sergei Kuryokhin Prize, the nominee of the Innovation Prize and the owner of the French Embassy special prize for the Innovation Prize.
Maxim Svishev
visual artist

Maxim works with computer graphics, sculpture and animation. In his works he is playing with space and immersing the audience into new reality through video, shape and sound. Maxim is using modern technologies to translate his ideas. He took part in numerous exhibitions all over the world: New York, Bla, Turin, Sao Paulo, Berlin, Seoul, Venice, Moscow, St. Petersburg, Kiev, Perm, as well as a number of solo exhibitions. Maxim is the winner of the Sergei Kuryokhin Prize, the nominee of the Innovation Prize and the owner of the French Embassy special prize for the Innovation Prize.
Ruslan Vakhitov
engineer, sound designer

Education is an engineer in the field of electronics.
Many years of experience with audio, software code and engineering systems. Participation in the space industry, entertainment, entrepreneurial activity.
Within the framework of Sonicology - search of engineering solutions in sound and light systems, marketing.
Ruslan Vakhitov
engineer, sound designer

Education is an engineer in the field of electronics.
Many years of experience with audio, software code and engineering systems. Participation in the space industry, entertainment, entrepreneurial activity.
Within the framework of Sonicology - search of engineering solutions in sound and light systems, marketing.
Vladimir Antoshchenkov
architect

Head of the Urban Planning Department "St. Petersburg State Architecture and Construction University"; Candidate of Architectural Sciences; assistant professor;

a member of the Union of Photo Artists of Russia (1994) and the Union of Artists of Russia (2004);

He is the author of twenty-eight solo exhibitions and participated in more than fifty group exhibitions held in Russia, USA, Finland, Japan, Austria, France.

The works of Vladimir Antoshchenkov are published in a variety of printed publications and are included in the collections of the State Russian Museum, the State Museum of the History of St. Petersburg, the State Museum and Exhibition Center ROSPHOTO.


Vladimir Antoshchenkov
architect

Head of the Urban Planning Department "St. Petersburg State Architecture and Construction University"; Candidate of Architectural Sciences; assistant professor;

a member of the Union of Photo Artists of Russia (1994) and the Union of Artists of Russia (2004);

He is the author of twenty-eight solo exhibitions and participated in more than fifty group exhibitions held in Russia, USA, Finland, Japan, Austria, France.

The works of Vladimir Antoshchenkov are published in a variety of printed publications and are included in the collections of the State Russian Museum, the State Museum of the History of St. Petersburg, the State Museum and Exhibition Center ROSPHOTO.


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